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Showing posts with label classic gaming. Show all posts
Showing posts with label classic gaming. Show all posts

Wednesday, April 16, 2014

My 200 Favorite Video Game Themes - Part 16: The 4th Quarter

50.
Ballad of Hyllis
from Beyond Good and Evil
Composer: Christophe Héral
Ubisoft; 2003


This beautiful Celtic theme bookends a stunning adventure.  Beyond Good and Evil has shown up on my list before and this is not the last time, either.  I love this song.  It is short but sweet, featuring a foot-tappingly-good rhythm and a warm melody.  This is a song that really sets the tone of the game well, and while it isn’t my favorite from the game, it is probably the most effective.


49.
Fisherman’s Horizon
from Final Fantasy VIII
Composer: Nobuo Uematsu
Squaresoft; 1999


A fan-favorite in the annals of Final Fantasy music, and considered by many gamers to be the best “town theme” in RPG history, Fisherman’s Horizon’s theme is a breathtakingly beautiful achievement in composition.  It’s astoundingly-good melody is not just good for video game music, rather, it is good for music as a medium.  Period.  Fisherman’s Horizon is a classic-style orchestral tune that proves video game music belongs at the symphony as well as the screen.  I chose the version of the song from the Final Fantasy concert Voices to share, as it is my favorite rendition.  If you have not seen this show, I suggest watching it in its entirety, it is excellent.


48.
Search Man
from Mega Man 8
Composer: Shusaku Uchiyama
Capcom; 1998


Mega Man 8’s electro-jazz soundtrack is a highlight for me and Search Man nails this style probably better than any other song in the game.  It is slightly off-kilter, which adds to the charm.  It has a whimsical style while still being an accomplished track.  The incredibly complex synth lead during the song proper is a challenge for any skilled keyboardist as well.  It has the beat of a country music song with the heart of a jazz and the soul of funk.  It is quite the amalgamation of sounds and musical ideas.


47.
Kraid’s Chamber
from Metroid
Composer: Hirokazu Tanaka
Nintendo; 1986


Kraid’s Chamber is a Nintendo Classic and ranks among the oldest tracks on my list.  Metroid was released early in the lifecycle of the NES and while the auditory potential of the console was not yet fully realized by this point, Kraid’s Chamber still stands out as an awesome track.  It is an especially nostalgic tune for me, as Metroid was a personal favorite game growing up.  I’m always happy to hear this tune.


46.
Baba Yetu - Opening Theme Song
from Civilization IV
Composer: Christopher Tin
Firaxis Games; 2005


Baba Yetu is one of the most sophisticated tracks in video game history.  It is so far beyond traditional video game music, even for the 21st Century.  It was a sign of a maturing medium and perfect way to open one of the greatest video games of all time.  The scene of an evolving series of civilizations through the ages growing and waging war spans centuries of history in only a few minutes as this theme plays in the background.  “Baba Yetu” is Swahili for “Our Father”, and sets a surprisingly emotional tone for a game that can occasionally leave the player in a state of emotional disconnection.


45.
One Final Effort
from Halo 3
Composers: Martin O'Donnel, Michael Salvatori
Bungie; 2007


The Halo theme has become one of the most iconic video game melodies of the 21st century, ranking among some of the best music out there.  The series as a whole has amazing music, and One Final Effort is hands down my favorite Halo theme.  That’s right.  This is the last time you will see Halo on my list.  A condensed version of this song plays during the official announcement trailer for the game and the brief piano interlude leading into a belting choir creates one of the most powerful musical moments in game music history.


44.
The Landing
from Final Fantasy VIII
Composer: Nobuo Uematsu
Squaresoft; 1999


The Landing builds tension in just the right way.  It is the first real life or death mission for a small group of mercenaries and while they may be inexperienced, their resolve is clear.  Approaching a battle site by sea, the heroes prepare to storm the beach.  This song is one of the most tense themes out there, and fits the scene astonishingly well.  Also, this is the final appearance of FFVIII on my list.


43.
Another Termina
from Chrono Cross
Composer: Yasunori Mitsuda
Squaresoft; 1999
I cannot express enough how much I love this song.  This is yet another theme I would just sit and listen to back in the day, and years later it still holds up.  The old world sound is cheerful and fits Termina well.  It is hands down one of my favorite town themes.  The violins, the rhythm, everything… It’s all perfect.


42.
Tengu Man (Playstation Version)
from Mega Man 8
Composer: Shusaku Uchiyama
Capcom; 1998


The Playstation release of Mega Man 8 had a few musical differences from the Saturn version.  One of the big ones for me was the theme for Tengu Man’s stage.  This theme is far better, in my opinion, with its fast piano riff and cheery guitar melody, this is one of the better Mega Man tracks out there.  This is also the final appearance of Mega Man 8 on my list, making Tengu Man’s stage my favorite theme from its amazing soundtrack.


41.
Stickerbrush Symphony
from Donkey Kong Country 2: Diddy's Kong Quest
Composer: David Wise
Rare; 1995

It’s David Wise again.  Stickerbrush Symphony is another moody theme from a series with a stunning soundtrack.  The song builds with a catchy synth bass line and by the time the drums kick in, this song has already grabbed me.  It never fails.  I cannot gush over Wise’s work enough, and this is among his best.

Sunday, March 23, 2014

My 200 Favorite Video Game Themes - Part 11: Over the Hill

100.
Sim Broadway
from Sim City 3000
Composer: Jerry Martin
Maxis; 1999


Sim City 3000 makes its first appearance on my list with the theme Sim Broadway.  Playing occasionally during gameplay, this tune chimes in to add a little energy to the proceedings.  It is a classic, early 20th-Century-style jazz ensemble piece highlighted by superb composition.  The steady build of the song, the whimsical trade off between instruments and the way it all comes full circle in the end make this an excellent tune.  I love Jerry Martin’s work on this game and this is one of his best.


99.
Freeway
from Teenage Mutant Ninja Turtles (Arcade)
Composers: Mutsuhiko Izumi, Miki Higashino
Konami; 1989


A few entries back I featured the stage 1 theme from this arcade classic.  I have always loved scrolling beat-em-ups and TMNT is one the all-time best.  It is a fun, fast-paced game with a ton of great tunes to back it up.  The Freeway theme is one of those songs that I have heard for a large portion of my life and I smile every time it plays.  I just brings back so many memories.  It is  high-energy theme with a great hook, fitting the pace and theme of the level perfectly.


98.
Act 4-2
from Ninja Gaiden
Composers: Keiji Yamagishi, Ryuichi Nitta
Tecmo; 1988


Like the rest of the Ninja Gaiden soundtrack, this is a layered, energetic theme that features some of the most complex riffs on the NES.  It still has the old-school feel but it is so well-constructed as a theme that it feels ahead of its time.  It is bouncy and high-impact, which adds a sense of urgency to the level.  It is a fittingly-powerful theme for such an unforgiving game.


97.
Crystal Snail
from Mega Man X2
Composer: Yuki Iwai
Capcom; 1994


Crystal Snail is one of the more sophisticated tracks of any of the Mega Man titles predating Mega Man 8.  The mood and pace of the song has a nice feel to it, matching the imagery of the level, and the time signature is definitely captivating.  MMX2 was released in a time when games were starting to become less about quick-fix entertainment and more about unique and interesting artistic ideas.  With the PC gaming market growing more rapidly than ever before, the mid-90’s saw a sea change in gaming tropes and ideas and console franchises like Mega Man and Final Fantasy were forced to evolve with them.  I think this is a theme that reflects the ideas of its time as the series soundtrack went from being about heavy guitar rock to being about smooth, captivating themes.


96.
Mad Forest
from Castlevania III: Dracula’s Curse
Composers: Hidenori Maezawa, Jun Funahashi, Yukie Morimoto, Yoshinori Sasaki
Konami; 1989


Castlevania III has already appeared on my list a few times and Mad Forest is just another example of how great this 8-bit classic really is.  It has that well-known Castlevania feel, conveying a classic Konami sound, full of strong melodies, upbeat rhythms and a rock-inspired minor key.


95.
Intro/Title
from Mega Man VI
Composer: Yuko Takehara
Capcom; 1993
I like the main portion of this theme because of just how much energy it brings.  It is a lively piece and paves the way for a solid entry in this storied franchise.  Mega Man VI’s intro brings back a lot of memories for me, too.  This was the last game I ever got NEW for my NES.  Then ten or eleven years of age, I had already jumped onto the Super Nintendo bandwagon at this point and, being a dedicated Mega Man fanboy at the time, I saw this game sitting carelessly in a bargain bin at a local Mall toy store.  The box was slightly beat up and the sticker had the price scribbled out.  I begged for this game and I got it.  I took it home and was completely happy.  It was so good to experience a new installment in what was, at that time, my favorite game franchise.  Period.  

NOTE: I chose to share this16-bit Mega Man 7 version of the theme as I was unable to locate a suitable version of the original in its entirety at the time of this post.


94.
Sky Garden
from Illusion of Gaia
Composer: Yasuhiro Kawasaki
Enix; 1993

Illusion of Gaia appeared once on my list already and, at the time, I did not mention one important detail about this game:  Illusion of Gaia is my favorite RPG of all time.  It is an odd choice, for sure, but I love the game’s fun design, fast pace, interactive story, and use of real-world locations like the Great Wall of China and the Pyramids of Giza.  it is a game that does a lot right in my opinion, and features a great deal of clever ideas done so well, they are unforgettable.  The soundtrack is a mixed bag, however.  Unlike other RPG soundtracks, Illusion of Gaia is not packed full of original themes that play at very specific points.  It has about twenty or so tracks that often repeat as the game progresses.  The Sky Garden, like the other “dungeons” in the game, does feature its own theme, however.  It is a good one too.  It is adventurous and eerie, a perfect dichotomy for a level with a very literal dark underbelly.


93.
Tifa’s Theme
from Final Fantasy VII
Composer: Nobuo Uematsu
Sqauresoft; 1997


I am sorry.  I really am.  As I sorted this list I KNEW there would be some people shocked by how low this beloved Final Fantasy classic is.  In some gamers’ eyes, this is one of the best songs ever, and while I agree it is good, I defer to one of my previous entries' statements where I described some songs as “sleepy”.  I do like the melody and mood of the song, hence its placement in my top 100, but I do think it is a little too soft for me to feature it so high on my list as some would say it belongs.


92.
Intro Stage
from Mega Man 8
Composer: Shusaku Uchiyama
Capcom; 1997


Now this is an energetic song.  This is the first song you hear shortly after launching Mega Man 8.  The intro stage is a short introduction to the core mechanics of the game.  It does not take any time at all to get through but the song is so much fun.  It is a great precursor to the rest of the game’s epic soundtrack as well.


91.
Battle Theme
from Final Fantasy VI
Composer: Nobuo Uematsu
Squaresoft; 1994

The battle theme from FFVI is one of the best battle themes in the franchise and I do not think many fans would disagree with that sentiment.  It has a tone that really gets you psyched to get into the spirit of combat, and Final Fantasy VI’s impressive loadout of characters with countless combat possibilities makes for a fun romp to go along with this high-energy theme.  It is also a classic in the sense that it is probably the most heard song in one of the most beloved games of all time.  Final Fantasy VI was a game that helped propel video games into a new era of storytelling and visuals and, to this day, ranks among the undisputed best games of all time (Unless you ask G4... Idiots.).

Tuesday, March 11, 2014

My 200 Favorite Video Game Themes - An Introduction

Cartoon by Chris McElfresh; 2014
I love video game music.  This is a niche, for sure, but I do know that I am not alone in this.  As someone who grew up in the 80’s and 90’s, during the height of the Nintendo Generation, reading Nintendo Power while eating the Nintendo Cereal System, video games have been a tremendous part of my growth into a pop culture nerd. Therefore, it is undeniable that video games have been a huge part of my life as a whole.  So, factor in the fact that I am also a music nut, always gravitating towards good melodies, I have spent hours of my life humming the music to the games I have played over and over through the decades.

Now, I cannot say narrowing this list down was easy.  I had to pick 200 themes, the 200 that I knew deserved to make my list.  I would say it is pretty diverse, too.  That said, there is an abundance of music from the Mega Man and Final Fantasy series on this list.  This is mainly dictated by the fact that I wanted to make an honest list first and foremost.  I could have made it a little broader but I would not have been sincere with that choice.  In the end, I think I made a list of 200 themes that best reflects my taste, as well as my childhood in many cases.  It is an entirely subjective countdown.  I am, in no way, declaring these 200 themes as the “Greatest of all Time”.  I try my best not to fall into that trap.  

Most of the entries on my list made it out of nostalgia or simply my pure love for the song. There aren't any songs on this list that made it because I felt like they HAD to be on there. Every song and its place on the list made it where it is because of how that song impacted me personally.

So, without further ado, prepare for a long trek through almost three decades of game music as we kick off this series with entries 200-191!

Sunday, November 4, 2012

Film Review - Wreck-It Ralph (2012)


Wreck-It Ralph (2012; Walt Disney
Animation Studios)
Video games are now part of mainstream pop culture.  Well, they have been for more than two decades but if Hollywood's viewpoint really mattered at all you would think gamers were a frindge group.  Hollywood's treatment (fear) of video games and gamers has been visceral, with countless stabs in the form of nerdy gamer characters in lazy comedies and many, often-intentional film butcherings of beloved video game franchises.  Hollywood has a problem now, however, in the fact that the Nintendo Generation has grown up, many with children of their own, and with Wreck-It-Ralph it seems that a major studio has put aside its ire in lieu of an attempt to bridge a generational gap.  Is it perfect?  No.  Is it a step in the right diection?  Yes.

Wreck-It Ralph has been compared to Toy Story.  I see it, because that is pretty much what it is.  The premise is that in an arcade, all of those cabinets are actually self-contained worlds, connected by power cables to Game Central Station, which inhabits a power strip, the worlds' single common connection.   When the arcade closes, the characters in the cabinets live a life of their own, still holding to the rules and ideals set fourth in their games.  Wreck-It Ralph has spent decades in his world as a Donkey Kong-esque villain constatnly overshadowed by his game's hero, Fix-It Felix, Jr.  He struggles with lonliness as the denizens of his world fear and hate him for his constant destruction of their apartment building.  He looks up in jelousy as Felix is praised and parties are thrown in his honor.  Finally having enough, Ralph takes a step towards trying to make friends with the people in his world but is strongly rejected because he is not a hero.  Now, desperate to become a hero, Ralph begins to travel to other worlds to get that elusive title and earn the affections and friendships of his fellow game world inhabitants.

Now, I say "other worlds" but I really mean two.  The first is a shooter game world he initially enters, meeting up with Jane Lynch's Calhoun, a gung-ho military babe with a tortured past. Next he travels to the game that will become the central setting for a majority of the story, Sugar Rush, a cutsey racing title with freakish sprites disguised as little girls (and one gender-confused boy) as the racers.  If you need an idea of what this world is like, imagine Dr. Doom used some sort of power to mutate a copy of the Candy Land board game to a sentient giant and said board game monster went to the hills of Ireland and puked out the Chocolate Room from Willy Wonka and the Chocolate Factory all over the landscape, that's pretty much what it looks like.  This world annoyed me from the start, but I forced myself to get used to it.  It is not as though I had a choice in the matter.

This leads to my major complaint about Wreck-It Ralph, the ads lied to me.  I went in expecting a movie filled with lots of old-school gaming in-jokes and got a by-the-numbers romp instead.  Now, the video game references are there, they are there in spades, but they are sparse in comparison to the main premise, which could have taken place in any type of world outside of video games and would have more or less worked. This is a shame because there were so many directions they could have taken here, and they decided to make it an underdog sports story, a rag Disney wrung dry about twenty years ago.

On the technical side of things, Wreck-It Ralph is top-notch.  I did not see it in 3D because that crap gives me a headache but the film looks really good.  The characters are expressive and well-designed and the worlds are expansive and full.  The movie uses scale well too, as in the shots of the giant arcade machine screen looking out into the world from Fix-It Felix's apartment building inside the game. As far as characters and acting goes everyone is good except for one person.  Can you guess who that is?  In all honesty, I expected to absolutely hate Sarah Silverman's character Vanellope.  I didn't.  At least not nearly as much as I expected to.  I will say that her voice wears very thin on the nerves after a while but the writers did a good job of making her character sympethic enough that you kind of start to care about her, I do not think I will ever forgive the writers for this offense.  I have heard her compared to Jar-Jar Binks.  No.  She is nowhere near that annoying.  Still, she is what she is, a character designed to hook the kids in the audience who do not know who the hell Q*bert is.  Her story is pretty tragic too, and the my reactions to her childish antics often mirrored Ralph's, which I suppose was the idea.  As far as the rest of the cast goes, John C. Reily, an actor I normally dislike, is occasionally one-note as Ralph, but the character is written and animated well-enough that I can give him a pass.  Jack MacBrayer, Jane Lynch and Alan Tudyk are all fantastic, no complaints there.  Most everybody is more or less very good here, Silverman is just a little too much for me through most of the movie.

Now for the ultimate question:  Was Wreck-It Ralph any good?  Yes.  My complaints about a large chunk of the film aside, this is a solid movie.  Parents will like it as will their kids.  There are lots of nice references here and there that will make NES owners feel at home and the tragic ebb and flow of arcade gaming in America has left a grave need for loving nostaliga, which this film brings.  Putting aside the paint-by-numbers Disney-default story, the twist ending I saw coming from a mile away and the numerous eye-rollingly bad puns and there is still a lot here to take home.  I do not see myself rushing out to grab the Blu-Ray when it releases, but this is still the best animated film I have seen in 2012, and certainly the best family movie of the year.  Do as I did, forgoing aprehension and ignoring one's better judgement, and enter and just enjoy what you are given and you may find that Wreck-It-Ralph is a lot of fun.